Everything in life has rules, and FCOTF is no exception. These rules are expected to be read before you register, but if not, they must be prior to making a character. Skimming is prohibited, as you risk not understanding the regulations and therefore facing the consequences.
Frequently, there are things that the staff need to tend to. Often, these things do involve the members of Four Clans of the Forest, so you will be notified of these things (such as activity checks, staff changes, high position openings) through this board.
You must post in this board to gain access to the other categories.
This is where you'll create your characters! If you are new to the site you are required to create a full character biography that meets our standards before you're allowed to roleplay on FCOTF. You must be accepted by an admin or ranking position in that Clan to proceed. If you already play at least one character, however, you can feel free simply to post the basic statistics in the Allegiances thread of your new character's home Clan.
Looking for something? A mate or a friend for your character, someone to plot with? Maybe you have a cat you don't want anymore that you want to adopt out to another owner, or you just want to post all your cats' statistics in one place! From the Adoption Shop and the Search Center to your Character Tracker, this is the place for you!
If you're finding yourself unfamilliar with aspects of this site, that's okay. That's what the documents board is for. Here, little bits of information such as name helpers, healing herbs/fighting moves lists, history of the Clans and FCOTF will be stored, and you can ask questions here as well.
A ravine flowed many years ago in this space, but a strange drought left it perpetually dry, making it the perfect place for ThunderClanners to 'nest'. Fallen trees, bushes, and fern-enclosed clearings create the Clan's dens, in which a smoky smell lingers, a living memory of an ancient fire.
Enter the forest! Known for its soft forest ground and deciduous trees, ThunderClan's territory also extends to the adder-infested boulders of Snakerocks and the tainted ground of Tallpines. Whether it is prey or merely experience you seek here, it is surely a good place to find it.
ThunderClan has two borders - one at Sunningrocks with RiverClan, later tapering off to the river, and one the length of the Thunderpath with ShadowClan. The scent markings here should be renewed daily, but any cat should always be wary when doing so, especially close to the monsters of the Thunderpath.
Although the RiverClan camp is strategically placed - on a little island enclosed by the water - it may not have been the smartest place to build a home. In early newleaf, when the ice starts to melt, it often threatens the dens made of trees and shrubbery, forcing the water-dwelling clan to flee to higher, more wooded ground.
With the powerful curve of the river shaping this Clan's territory, this board includes numerous other water features, along with a small willow forest. Though it is now neutral ground, Sunningrocks is found here as well, open to ThunderClan and RiverClan both.
Like the other Clans, RiverClan has two borders, one at the Thunderpath, and one with the neighbouring Clan. In this case, RiverClan's neighbour to the right is ThunderClan. Their border snakes around Sunningrocks and runs along the line of the river, while with WindClan, the Thunderpath marks the edge of their territory at that end.
Their relationship of being close to the stars being the thing they flaunt the most, naturally, WindClan sleep under the stars. The wind and snow never bother them, and like the shelter of the trees, this Clan feels confined inside dens. The only structures on this flat part of the moor are bramble bushes: The nursery and elders' den.
Seemingly endless stretches of rolling moorland characterize WindClan Territory. The coarse grasses turn golden-brown in the summer, threaded through by small streams that supply this Clan with water. A wide plateau watches over the grassy hills. Deep into the territory's heart, a hazy blur can be seen-- a small forest also under WindClan control.
WindClan's hilly territory ends first at the Thunderpath, and then with the Clan opposite them to the right, ShadowClan. The first border, with RiverClan across the stinking black strip, is a clean, Twoleg-made line, but when it comes to ShadowClan, the territory is split less-than-evenly, weaving it's way deftly around Carrionplace and up towards the Twoleg barn.
Not that they are bothered much by the bog, having lived in such a territory for season upon season, but ShadowClanners thank Silverpelt nonetheless for not having to sleep in that muddy wetness as well. Their camp, protected by some shrubbery and tall grass, has dens made entirely of bramble thickets - perhaps that's why this Clan is so prickly?
The dark marshland of who are said to be the coldest heart fits them-- ShadowClan territory is ever-damp underpaw, prickly evergreens towering ominously just overhead. Muddy pools pepper one section of the territory, bracketed by a strangely serene field of blossoms on the other side.
It seems strange that the Clan the most fierce over territory patrols their borders the least. One at the Thunderpath with ThunderClan, and one splitting the Flower Fields with WindClan, ShadowClan takes pride in the fact that they strike fear into the other Clans' hearts, and that fear, they believe, keeps their neighbours from tresspassing.
The place where all four Clan territories meet is marked by the four massive oak trees that grow there. A small dip in the forest surrounded by grassy slopes, the Clan cats meet here once a month under the full moon for Gatherings. A strict truce prohibits fighting during this time.
To the north of all the Clan territories, Mothermouth lies beyond the farmland and hills, to an old abandoned Twoleg mine. Within lies Highstones and the Moonstone, where leaders and medicine cats travel to speak to StarClan.
At the gnarled, twisted roots of an ancient oak, many StarClan spirits gather to share tongues in the evenings. The massive roots provide perches and protection from the elements, along with being comfortable dens that will shelter a cat of any Clan.
The lands of the afterlife run as far as eternity, spanning the heavens in every direction. Well-known places in this glimmering expanse mimic the home territories of the fallen. Marshland to moorland, from water to woodlands, the phenomenal territory is open for all spirits to enjoy.
Every territory must come to an end; and in StarClan's case, it is at the Outlands. Spirits of cruel cats haunt the dark, endless trees-- forever alone. This area is strictly off-limits to the cats of StarClan, as it is a place of nightmares where only those who do not believe can walk...
This huge array of Twoleg nests can be found west of RiverClan and ThunderClan. The Twolegs here live in sprawling communities of their strange, erect dens, as well as a thriving population of monsters. Clan cats never stray here, and most other cats will do well to stay away as well.
A great swathe of dark, awful smelling ash that scythes through the forest and the territories. It's a treacherous place for cats to cross, because it is frequented by Twoleg monsters which will not hesitate to run over a warrior. Many cats have been injured by trying to cross, and it remains one of the most dangerous places on in the territories.
This stretch of waste land lays adjacent to ShadowClan territory. There is no real prey to hunt except for rats, and it is filled with stinking Twoleg waste. Diseases have been known to spread from the rotting things there, so young cats would do best to keep away. It is only to be used as a food source as a last resort by Clan cats.
To the south-west of ThunderClan's territory near Tallpines, it is a hive of Twoleg activity during green-leaf. During that time, a cacophony of noises erupts from this area as the Twoleg monsters chew up the trees, scaring off prey.
The great stretch of rogue territory. It lays outside the Clans' land, and most Clan cats try not to stray too close. The cats that live here are often hostile and dangerous, loyal to nobody. Within, some groups of rogues have united for survival, and occupy a rogue camp. Therein also lies a plentiful forest and a jagged line of cliffs.
A large patch of no-mans-land that doesn't really belong to anyone. Located out in the hills outside of both the rogues' territory and the Clans' cats of all sorts wander. Here, they don't have to be afraid of hostile rogues or territorial Clans, so you're always able to find a host of unusual wanderers here.
Here is the introduction/leaving forum. If you want to meet members after joining or say hi to some potential new friends, here's the place. You can also tell us if you're going to be away or if you're going to quit FCOTF. This is essential in being excused from activity checks - and just so we don't think that a shaman bear has taken you hostage.
This area is reserved for Warriors only, with the appropiate subboards for things like games, chat, art and graphics, book discussion, polls, stories, and contests. Please register if you wish to view the things inside this board.
Come here to advertise your site on fcotf. Advertising and affilation are open to both guests and members. All we ask is that you read the advertising and affiliation rules before doing anything.
This board is reserved for the Admin and the Mod Squad to post in, to discuss matters concerning the running of the site and FCOTF's members. If you do find a way into this board and you are not staff, please do not post.
The ever-raging battle for Sunningrocks has been one that has put many to the death over the decades; but for all four Clans now, the once-private rivalry between RiverClan and ThunderClan has changed into deadly alliances. What began as only the loosest of ties becomes binding when in a devastating turn of events the Clans lose contact with the glue that holds them together— their Warrior Ancestors. What happens when that guidance is removed? What happens when faith is shattered, ritual broken, and four starving Clans have to fight? Without StarClan to help them survive through the brutal seasons, can the four Clans really remain just four?
WE'RE DONE! Revamp is now in the bag! The new skin's up (I didn't make it, don't flatter me xD) the new system is in play, and I even wrote this handy lil' reform guide just for you all to check out! All boards are open for roleplay, provided you've got some characters to do it with (if not, newbies, you've gotta make a bio first, heh). We're just sending out a Mass E-mail and setting up a mass Activity Check for all people and characters! HOO! Meanwhile, 'we' (aka lovely Tails) archived all the old threads, so if something accidentally got moved that you were still working on, just PM me [asianpearfan] the link and I'll move it back for you to continue in. That Search button at the top is real handy, I'll tell you! Anyway, depending on how some stuff works out, we might be needing a few new high positions: there's a lot more responsibility in with the jobs now, with the revamp. Though nothing is pressing, as the admins can basically cover most gaps, it still might be cool to get a full quota. You know? xD We'll see! For now, have fun roleplaying on the shiny new layout!
smog ! joining in august of 2010, smog wasted no time in taking four clans of the forest by storm and seeding the site with a wide variety of beautifully developed characters. a fantastic writer and always lively conversation, smoggle roleplays flametail, the shadowclan deputy, and contributes mightily to the other three clans as well. one hell of a graphics pro, sporting classy signatures and awe-inspiring tables both, it's no wonder our members chose to highlight her this month! congrats, smog!
character otm
riptalon of thunderclan! this monstrous persian-type throwback is hardly scary, despite his threatening appearance. A golden heart is buried beneath those layers of scruffy gray fur, and it doesn't take much more than a few words for it to begin making itself clear! A truly nice cat caught in a difficult position, riptalon bears the heavy burden of a leadership with neither name nor lives to support it. a friendly fellow, if not the brightest bulb on the tree, riptalon is fcotf's featured character!
pairing otm
scarstorm x longlily ! their relationship started off awkward, but evidently something worked, because their feelings over time have bloomed into love. this unlikely couple met when scarstorm began yelling at a tree and longlily told him off for it. longlily is known for her cold personality and in combination with scarstorm's aggressiveness and complicated past, the two make a great team as well as a pairing! A shadowclan duo and proud of it, let's hear it for our featured couple, played respectively by night and kitty!
thread otm
straitjackәt fәәling ! our thread of the month continues in playing out the events proceeding the dramatic gathering that took place last fall. a former-rogue and his long-lost old flame shelter what appears to be the lifeless body of the windclan leader. with ficklestar's numb spirit dragged into the dark forest by an ancient enemy, will assassin's faith be rewarded? or will scream find herself in the terrible position of being right? part three of streakz' and simp's latest thread trilogy. check out part one and two as well!
and come out at night
hierarchy
thunderclan
riptalon • duskfang • honeyleaf
riverclan
hawkwing•webbedsoul•riverstone
windclan
ficklestar • soldierclaw • stonepaw
shadowclan
frigidscorn • flametail • windpaw
when i turn jet black
weather
greenleaf, 2011
weather forecast
Rain, rain, and more rain. This summer seems to be focused on nothing but pouring rain. The sky is constantly shadowed with ominous clouds, and as the Greenleaf deepens violent storms seem to come about. Streams are still fast running from the thaw, and the added rain keeps filling them further.
The territories seem to be getting soggier and soggier, and the river is a dangerous beast ready to burst its banks. Prey may be scarce in territories with low ground.
This skin created by PADEMELON of ON THE EDGE. Background pattern from SOFI01. Codes from PB SUPPORT, SOCAL and SLIGHTLY INSANE. Modifications to skin and banner by SIMP with photographs used from FLICKR. All work and ideas are property of their respective owners, to be used with permission only or there will be gory bloodshed to pay.