FOUR CLANS OF THE FOREST
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Nov 20, 2009, 4:47pm





Welcome to Four Clans of the Forest, a semi-literate roleplay based on Erin Hunter's Warriors series. Ever since 2005, we have been one of the most active of our genre around.
The battle for Sunningrocks has been one that has put many to death, like Oakheart and Redtail, to name a few. But those generations have long passed, and for ThunderClan, it's fight tooth and claw with RiverClan for that piece of territory, or die of illness and starvation. But what happens when alliances are formed, and turn deadly? The answer: Only one can come out on top.





See Tails's Profile
See Stone's Profile
See Streakz's Profile
See Simp's Profile



See Minchi's Profile
See Ferret's Profile




Our September Member of the Month is NIGHT!! Night joined mid-March of '09, improving rapidly up to literate-advanced roleplaying level in little over a month. Sporting characters with unique personalities and styles, Nighty is also known as PJ, Night-bite, and the Knight in Greek Armor. She plays Riverstone, the RiverClan Medicine Cat, and it's hard to find a nicer member! Congrads once again to Night!

Lol, another skin change! Silence, meet FCOTF... FCOTF, meet the First Silence! Lol, anyway, now you gotta go into your little profiles and change your skins to the First Silence, heh, or it'll look stupid and everyone will ridicule you and call you stupid-skin-face or something. Anyway, congrads, guys-- you now don't have to admit you're a member on the site with the super-bright-painful skin! XDD anyway; High Rankers-- I had to pick some of the Hierarchy Images from my own stash; if you would prefer another picture, please PM it to me, kayy <3. Check out Nighty above, our new MOTM; and Asseh below, our new WOTM! Also, congradulate our new Global Mod, Ferret! Good job, guys. We all rockkk...
Simp / October 15; '09

Meet ASSASSIN!! Assassin is September's Warrior of the Month! A skinny black tom born to a rogue she-cat and a WindClan deserter, Assassin spent his entire life in Twolegplace until with a sudden change of heart he joined the Clan of his father as an apprentice of 27, apprenticed to the leader himself. Becoming a warrior six moons after he learned Clan Ways, Assassin is played by Simp. Go WindClan, and CONGRATS ASSEH!! <3




The season is LEAF-FALL!
The air is growing cold as temperatures plunge and ice frosts the grass. The trees are dropping their leaves in swirls of color, and it's beginning to freeze at night. Prey is still running decently in all Clans despite the growing cold except for Rapidfalls' Circle, which is still undergoing a severe prey-drought. The sun is out most of the time still, but chilly breezes keep the air cold and biting. As the season progresses, prey will become scarcer and it can only get colder. Clan rivalries, far from lessening, are only growing tenser as the reminder of leafbare approaches.
The Rapidfalls Raid is temporarily suspended.





Elkstar - Riptalon
Honeyleaf - Reserved

Leader; Elkstar Deputy; Riptalon Medicine Cat; Honeyleaf


Icedstar - Speckledheron
Riverstone - TBA

Leader; Icedstar Deputy; Speckledheron Medicine Cat; Riverstone


Ficklestar - Soldierclaw
Goldenpaw - Closed

Leader; Ficklestar Deputy; Soldierclaw Medicine Cat; Goldenpaw


Poisonstar - Frigidscorn
Fogmist - Blossompaw

Leader; Poisonstar Deputy; Frigidscorn Medicine Cat; Fogmist


Copperfall - Open
Whispergrass - Closed

Chosen One; Copperfall Chosen; Open Mender; Whispergrass




No advertising, no spamming
No fighting.


Please see our CBox Rules to report any rulebreaking!



RPGCollection Warriors: Clans of the Forest Everchange Feralis || A literate, surprising warrior cat RPG. Anarchy Starlit Secrets Croi de Gealach//Heart of the Moon Hidden Clans II U N B R I D L E D - wild horse RPG. Echoes in Eternity The Four Spells Feral Felines: New Skies Extinction Cats: The RPG THE !MPULSE. Australis! Warriors' Vengeance
Warriors United V2! Gangs of Spirit Town;
Warrior Cats Of the Elements T O R N - a literate feline RP
Stand Alone;; The Skies End; a literate Pokemon RPG
Starclan Reunites Four Wild Clans Reborn ; A Warriors RPG Site
Hidden Secrets - - A Warriors RPG R U I N E D.
cloooooosed =]



All content is the intellectual property of the respective owners unless stated otherwise. The Warriors series is copyright to Harper Collins Publishers, and Four Clans of the Forest Claims no rights to it. THE LAST SILENCE [default skin] was created by Simp, with the current board layout designed by Spott.

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FOUR CLANS OF THE FOREST :: Home
Forum NameTopicsPostsLast Post
h o m e b a s e
[ ]
› RULES

Everything in life has rules, and FCOTF is no exception. These rules are expected to be read before you register, but if not, they must be prior to making a character. Skimming is prohibited, as you risk not understanding the regulations and therefore facing the consequences.

Moderator: WE ARE STARCLAN.
44on Sept 4, 2008, 7:32pm
by spotted ..     <3.
in KIT RULES
[ ]
› ALLEGIANCES
(4 sub-boards)

You must post in this board to gain access to the other categories.
This is where you'll create your characters, by posting with an enclosed thread in the appropriate allegiances topic. After you post, you can RP immediately, but if your leader or an admin finds a problem with your character, they'll track you down and you have to change things or there will be consequences. Other character-related things are found here, too.

Moderators: WE ARE STARCLAN., `S!!MP, stoneybutt, 500 250 600 minutes. , x..xThese_Flawsx..x, POISON.TWiGLEG
6492,556Yesterday at 10:29am
by sunfur
in Sunfur - Biography
[ ]
› DOCUMENTS

If you're finding yourself unfamilliar with aspects of this site, that's okay. That's what the documents board is for. Here, little bits of information such as name helpers, healing herbs/fighting moves lists, history of the Clans and FCOTF will be stored, and you can ask questions here as well.

Moderator: WE ARE STARCLAN.
35on Sept 13, 2009, 8:55pm
by tigey//spootnose
in Old old old old cat.
[ ]
› UPDATES

Frequently, there are things that the staff need to tend to. Often, these things do involve the members of Four Clans of the Forest, so you will be notified of these things (such as activity checks, staff changes, high position openings) through this board.

Moderator: WE ARE STARCLAN.
16267Yesterday at 7:53pm
by i n s a n e without y o u
in WC Activity Sweep
t h u n d e r c l a n
[ ]
› THUNDERCLAN CAMP
(8 sub-boards)

A ravine flowed many years ago in this space, but a strange drought left it perpetually dry, making it the perfect place for ThunderClanners to 'nest'. Fallen trees, bushes, and fern-enclosed clearings create the Clan's dens, in which a smoky smell lingers, a living memory of an ancient fire.

Moderator: `S!!MP
80816Yesterday at 7:59pm
by Hareh--->
in tc meeting / headlight...
[ ]
› PLENTIFUL FOREST

Although more commonly addressed as the forest, the nickname is rather apt - this is the place where apprentices are assessed, due to the level of prey. This is the part of ThunderClan's territory closest to camp, so if you're strapped for time and looking for a quick hunt, here's the place to be.

Moderator: `S!!MP
867on Nov 15, 2009, 3:43pm
by foreverinlove;Stripeh
in falling rain [speckles...
[ ]
› THE GREAT SYCAMORE

The biggest tree in the forest, this leafy beast is scored with claw marks as apprentices best their climbing records. Many nests are nestled within the clusters of leaves, and if you are lucky, you may catch a bird while she feeds her chicks.

Moderator: `S!!MP
769on Oct 28, 2009, 10:26pm
by 500 250 600 minutes.
in we're headstrong [ivyw...
[ ]
› SANDY HOLLOW

Just a short trek from camp, this is the ideal place to train apprentices. This bowl-shaped clearing is lined with sand, as the name implies, which won't sting as battle moves are practiced. Trees are sparse in this area, but still provide patches of shade.

Moderator: `S!!MP
14135on Oct 1, 2009, 2:13pm
by sUN - bUN
in Training? w/ Frostedpa...
[ ]
› TALLPINES

Even young kits know to stray from this part of the territory: Much like RiverClan, ThunderClan are threatened by Twolegs in greenleaf, but not for recreation. These Twolegs come in monsters to chop down a fair few of the conifers in Tallpines, which are later shipped to Treecutplace.

Moderator: `S!!MP
1387on Oct 25, 2009, 9:46pm
by Nighthunter
in let me think (open)
[ ]
› SNAKEROCKS

These rocks, burrows and crannies come only second to the Thunderpath on the scale of danger. Many surfaces here are hiding slithering adders, and the surrounding area provides shelter for other predators, such as foxes and badgers. It would be a good idea to give this area a wide berth, for if you are injured, by the time a medicine cat arrives, you may be dead.

Moderator: `S!!MP
13150on Sept 7, 2009, 11:42am
by Olive
in Born like this... (pri...
[ ]
› BORDERS

ThunderClan has two borders - one at Sunningrocks with RiverClan, later tapering off to the river, and one the length of the Thunderpath with ShadowClan. The scent markings here should be renewed daily, but any cat should always be wary when doing so, especially close to the monsters of the Thunderpath.

Moderator: `S!!MP
15121on Oct 23, 2009, 11:24pm
by `S!!MP
in A Broken Flower
r i v e r c l a n
[ ]
› RIVERCLAN CAMP
(8 sub-boards)

Although the RiverClan camp is strategically placed - on a little island enclosed by the water - it may not have been the smartest place to build a home. In early newleaf, when the ice starts to melt, it often threatens the dens made of trees and shrubbery, forcing the water-dwelling clan to flee to higher, more wooded ground.

Moderator: [Ferret] : Haitus
21179on Oct 15, 2009, 9:15pm
by [[F.E.A.R.L.E.S.S]]
in 'sokay. It's good news...
[ ]
› THE RIVER

Obviously the closest piece of territory to the camp, the winding river that passes through most of this Clan's territory is the object of much of the early leaf-bare gloating at Gatherings. While forest prey is sent into hiding by the first frost, the river does not freeze over for a good few moons, and therefore keeps RiverClan fed through most of the winter.

Moderator: [Ferret] : Haitus
1293on Oct 3, 2009, 3:04pm
by Griffy [hiatus]
in Among the Reeds (open)
[ ]
› LITTLE REED ISLAND

Named for the snakelike water plants that you can see swaying beneath the ripples, Little Reed Island is a smaller patch of land enclosed by the water, a few tail-lengths from the clay-colored banks. It has a few water voles here and there, but hunting is not the purpose - this is an area for training apprentices, with spongy sand underpaw to prevent injuries.

Moderator: [Ferret] : Haitus
646on Nov 9, 2009, 7:12pm
by *A.U.T.U.M.N*
in |::|Training Sessions|...
[ ]
› THE POND

The river winds down many, many tail-lengths from camp, near the WindClan border. There is a tiny dam there, which, for seasons, has controlled the water flow, and in that process, created a pond, with waters shallow enough for even the most skittish or afraid apprentice to learn and practice the basics of swimming, a RiverClan talent.

Moderator: [Ferret] : Haitus
634on Nov 11, 2009, 9:37am
by 500 250 600 minutes.
in How much wood needs ch...
[ ]
› LEAFBARE FOREST

As implied by the name, the parts of RiverClan territory which are forest - a minority, one quarter - are not used very much in the three warmer seasons, newleaf, greenleaf, and leaf-fall. But when the river gets hard enough to walk on, this area gets some bustle, seeing as the only way to stay alive through leafbare is to hunt ground-dwelling prey.

Moderator: [Ferret] : Haitus
2192on Nov 6, 2009, 6:52pm
by [[F.E.A.R.L.E.S.S]]
in [Thimp] oh! a crying w...
[ ]
› SUNNINGROCKS

Many say it's vain for ThunderClan and RiverClan to constantly cause skirmishes amongst themselves for this piece of territory - flat rocks on which to warm your pelt. Of course, these grumblings often stem from the elders, who forget what a prey source this is - on warm afternoons, one might be able to catch a mouse scuttling outside the crannies.

Moderator: [Ferret] : Haitus
524on Oct 30, 2009, 12:29pm
by 500 250 600 minutes.
in My love for you~ Webbe...
[ ]
› STEPPING-STONES

These rocks, embedded into the relatively shallow waters of the river at it's roots mark the gateway into ThunderClan. All cats know not to hop onto the land past these stones - it would be tresspassing - but it is an excellent place for apprentices to practice their leaping skills, nonetheless, for fighting and for hunting purposes.

Moderator: [Ferret] : Haitus
530on Oct 17, 2009, 8:15am
by *||RACLETT||*
in Dead of night (OPEN)
[ ]
›BORDERS

Like the other Clans, RiverClan has two borders, one at the Thunderpath, and one with the neighbouring Clan. In this case, RiverClan's neighbour to the right is ThunderClan. Their border snakes around Sunningrocks and runs along the line of the river, while with WindClan, the Thunderpath marks the edge of their territory at that end.

Moderator: [[F.E.A.R.L.E.S.S]]
23on Jul 29, 2009, 4:53pm
by Dewmist
in Someone's watching
w i n d c l a n
[ ]
›WINDCLAN CAMP
(8 sub-boards)

Their relationship of being close to the stars being the thing they flaunt the most, naturally, WindClan sleep under the stars. The wind and snow never bother them, and like the shelter of the trees, this Clan feels confined inside dens. The only structures on this flat part of the moor are bramble bushes: The nursery and elders' den.

Moderator: x..xThese_Flawsx..x
18167on Nov 14, 2009, 6:55pm
by `S!!MP
in please_follow_me/pri;S...
[ ]
› HORSEBACK HILLS

The moorland takes up almost all of WindClan's territory, and these hills accompany the majority of it. This provides the perfect backdrop and ground type for the wiry WindClanners, who bolt down these hills on a regular basis, chasing after rabbits and hares. Sometimes, an unusual sight may appear - for a few heartbeats, WindClanners will be able to glance at Twolegs atop horses galavanting across these hills as well.

Moderator: x..xThese_Flawsx..x
650on Nov 12, 2009, 1:47am
by `S!!MP
in Call Me (pri, Simp)
[ ]
› LOOKOUT PLATEAU

The highest point of the Clans is this: the Lookout Plateau. On the crest of the biggest hill in WindClan is a rock, which juts out for a few tail-lengths precariously, but from this height one can see most of the territory of not just WindClan but ShadowClan and RiverClan as well, ThunderClan being too obscured by trees. This is a prime place to hunt birds and also a starting point for border patrols.

Moderator: x..xThese_Flawsx..x
995on Nov 15, 2009, 3:17pm
by s k y l i n e d !
in alright; so you think ...
[ ]
› SMALL FOREST

WindClan's portion of the forest is very tiny, only a few camplengths along the edge of the Thunderpath. This area is often neglected, seeing as rabbits run year-round and apprentices receive very minimal training in catching forest prey as WindClanners. Being so close to the Thunderpath, prey is scarce, anyways.

Moderator: x..xThese_Flawsx..x
10114on Nov 14, 2009, 3:41pm
by Queen of the foodies
in Swift meetings [olivepaw]
[ ]
› THE CLEARING

A small clearing near the ShadowClan border is closed off by brambles, although the tiny-limbed WindClanners can deftly leap over or wriggle under this enclosure. Within it is a soft patch of dirt which blends well with their light pelts, making it the perfect place to train apprentices in nimble WindClan techniques and battle moves.

Moderator: x..xThese_Flawsx..x
12123on Nov 7, 2009, 10:33pm
by foreverinlove;Stripeh
in home {simp w/asseh}
[ ]
› THE PINES

In the corner between the Thunderpath and the ShadowClan border, not far from where ThunderClan's territory started to burn many seasons ago, there are hollowed out shells of pines that were burnt as the blaze rushed across the black asphalt of the Thunderpath. In the modern day, however, little green shoots have turned this once pitiful place into a full fledged soft field of flowers that crosses the border into ShadowClan.

Moderator: x..xThese_Flawsx..x
942on Nov 12, 2009, 12:11pm
by Green
in See the BRIAR patch fr...
[ ]
› BORDERS

WindClan's hilly territory ends first at the Thunderpath, and then with the Clan opposite them to the right, ShadowClan. The first border, with RiverClan across the stinking black strip, is a clean, Twoleg-made line, but when it comes to ShadowClan, the territory is split less-than-evenly, weaving it's way deftly around Carrionplace and up towards the Twoleg barn.

Moderator: foreverinlove;Stripeh
1361on Nov 11, 2009, 11:17am
by Bloodrose
in {Pri- Minny and Tailse...
s h a d o w c l a n
[ ]
› SHADOWCLAN CAMP
(8 sub-boards)

Not that they are bothered much by the bog, having lived in such a territory for season upon season, but ShadowClanners thank Silverpelt nonetheless for not having to sleep in that muddy wetness as well. Their camp, protected by some shrubbery and tall grass, has dens made entirely of bramble thickets - perhaps that's why this Clan is so prickly?

Moderator: POISON.TWiGLEG
36560on Oct 4, 2009, 7:44pm
by Briarness
in so much to say (shadow...
[ ]
› THE DEAD TREE

Although trees are sparse in ShadowClan territory nowadays, many moons ago, a forest stood. This hollowed-out log is one of the only remainders of such a thing, and today this landmark is used as a place to train apprentices - they walk on the creaky branches to increase their agility, and slink under them to practice their night hunting.

Moderator: POISON.TWiGLEG
12162on Oct 29, 2009, 3:16pm
by Briarness
in Coldpaw and Brightalon...
[ ]
› SANDY CREEK

Every cat needs a drink of water from somewhere. Although the water is murky here, as the name implies, each medicine cat which ShadowClan is graced with in turn inspects the waters for any sign of disease - for the past generations, it has been deemed clear. Apprentices practice fighting on the banks of this spindly creek.

Moderator: POISON.TWiGLEG
15170on Nov 8, 2009, 6:15am
by ` cherrydear
in H A U N T E D -- ope...
[ ]
› PRICKLY FOREST

Much like WindClan, ShadowClan's part of the forest stretches only partway along the Thunderpath. Their forest, however, is made entirely of pine trees, giving it it's sinister name. ShadowClanners who roam this part of their Clan's territory can catch a squirrel or mouse here, which is a welcome break for the toads found on most of the lands in these whereabouts.

Moderator: POISON.TWiGLEG
19110on Nov 15, 2009, 9:58pm
by Bloodrose
in {Open} Have I Gone Ins...
[ ]
› THE BOGGS

ShadowClanners seem almost immune to the foul smell of these muddy pools. But why wouldn't they be? Elders often tell tales of ShadowClan apprentices, whose first lesson is how to trounce through one of these with their nose in the air. These stinking cesspools are close to Carrionplace, which is why one must be careful when hunting, for fear of infecting the Clan.

Moderator: POISON.TWiGLEG
1082on Nov 11, 2009, 4:01pm
by Briarness
in Training~ Coldpawand B...
[ ]
› FLOWER FIELDS

It seems almost ironic for ShadowClan to have a spot of color in their territory, but they do. Near the border with WindClan's pines, the regrowth from the fire many moons ago spread across the border and has now created a soft field of flowers. In newleaf, you can catch some forest-dwelling prey hiding beneath the sprouts.

Moderator: POISON.TWiGLEG
17179on Nov 13, 2009, 12:43am
by 500 250 600 minutes.
in something_more(pri;Tails)
[ ]
› BORDERS

It seems strange that the Clan the most fierce over territory patrols their borders the least. One at the Thunderpath with ThunderClan, and one splitting the Flower Fields with WindClan, ShadowClan takes pride in the fact that they strike fear into the other Clans' hearts, and that fear, they believe, keeps their neighbours from tresspassing.

Moderator: :: Spittle-dattle (Shimm)*::
11142on Nov 10, 2009, 9:43pm
by ~ ♥ Melodi ♥ ~
in All on his own (Melodi...
r a p i d f a l l s' c i r c l e
[ ]
› RAPIDFALLS' CIRCLE CAMP
(9 sub-boards)

Taking a page out of the book of both the Tribe and SkyClan, the Rapidfalls' Circle make their home at the base of a gorge, encased by a waterfall. These cats have become deft at clambering up the sheer rock walls to their dens, which are carved into the stone, but for those too old or impaired to do just that, there are also caves and trees on the ground level for shelter.

Moderator: 500 250 600 minutes.
32257on Oct 2, 2009, 9:12pm
by `S!!MP
in h o p e <<Stardust's B...
[ ]
› RAPID RIVER

The river feeds from Rapidfalls and is much wider than the river in the forest. This river widens slowly from the end of the camp until the middle of their territory, where it then steadily shrinks back to the width it is when it runs through the forest.

Moderator: 500 250 600 minutes.
758on Jun 23, 2009, 11:26am
by grayfur
in ( b r u i s e s & BITE...
[ ]
› GORGE CLIFFSIDE

At the edge of the western portion of their territory, for the most part there is a steady, somewhat steep incline, but some places drop off suddenly or end at a near vertical wall of jagged rock. This is one of those places - it happens to be atop the gorge that their camp sits in.

Moderator: 500 250 600 minutes.
769on Nov 4, 2009, 8:36pm
by 500 250 600 minutes.
in I Can Do It Without Yo...
[ ]
› THUNDER FOREST

Ferns and other undergrowth grow plentiful in this Twoleg free forest. Who knows how long the forest really goes? The Circle only explored and claimed a small enough portion to sustain them upon. All sorts of woodland creatures lurk inside the Forest. This is nicknamed the Thunder Forest because of the Circle's ThunderClan heritage.

Moderator: 500 250 600 minutes.
1150on Jul 15, 2009, 3:48pm
by 500 250 600 minutes.
in Can't Read my Poker Fa...
[ ]
› BIG THUNDERPATH

This Thunderpath is at least twice as wide as any Thunderpath back in the forest. Stones are strictly forbidden to come to the Big Thunderpath without the accompaniment of a Rock. Monsters zoom by in groups too large to count, if you wait watching long enough you would be able to watch an angry Monster zoom past with many flashing eyes and a loud piercing scream.

Moderator: 500 250 600 minutes.
111on Jan 11, 2009, 2:26pm
by dawny
in Sitting alone.. (OPEN)
[ ]
› THE SHACK

On the southern edge of the Circle’s territory, a wooden Twoleg fence outlines a Twoleg’s territory. Just within the fence, where all differently colored cows roam, there is a derelict shed tilting at the slightest angle that is filled with plump mice and if you’re quiet enough birds like to nest in here as well.

Moderator: 500 250 600 minutes.
560on Jun 20, 2009, 11:08pm
by Green
in Make It Mine ;;Webb w/...
s a c r e d l a n d s
[ ]
› FOURTREES

The place where all four Clan territories meet is marked by the four massive oak trees that grow there. A small dip in the forest surrounded by grassy slopes, the Clan cats meet here once a month under the full moon for Gatherings. A strict truce prohibits fighting during this time.

Moderator: WE ARE STARCLAN.
3163on Nov 16, 2009, 6:49pm
by Bloodrose
in !crimson r e d splatte...
[ ]
› MOTHERMOUTH
(1 sub-board)

To the north of all the Clan territories, Mothermouth lies beyond the farmland and hills, to an old abandoned Twoleg mine. Within lies Highstones and the Moonstone, where leaders and medicine cats travel to speak to StarClan.

Moderator: WE ARE STARCLAN.
428
o u t o f t h e c l a n s
[ ]
› TWOLEGPLACE
(5 sub-boards)

This huge array of Twoleg nests can be found west of RiverClan and ThunderClan. The Twolegs here live in sprawling communities of their strange, erect dens, as well as a thriving population of monsters. Clan cats never stray here, and most other cats will do well to stay away as well.

Moderator: stoneybutt
860on Nov 16, 2009, 11:40pm
by x..xThese_Flawsx..x
in ` I WRESTLED the ANGEL...
[ ]
› THUNDERPATH

A great swathe of dark, awful smelling ash that scythes through the forest and the territories. It's a treacherous place for cats to cross, because it is frequented by Twoleg monsters which will not hesitate to run over a warrior. Many cats have been injured by trying to cross, and it remains one of the most dangerous places on in the territories.

Moderator: stoneybutt
00
[ ]
› CARRIONPLACE

This stretch of waste land lays adjacent to ShadowClan territory. There is no real prey to hunt except for rats, and it is filled with stinking Twoleg waste. Diseases have been known to spread from the rotting things there, so young cats would do best to keep away. It is only to be used as a food source as a last resort by Clan cats.

Moderator: stoneybutt
676on Nov 17, 2009, 9:43pm
by Hareh--->
in The Adventures of Ches...
[ ]
› TREECUT PLACE

To the south-west of ThunderClan's territory near Tallpines, it is a hive of Twoleg activity during green-leaf. During that time, a cacophony of noises erupts from this area as the Twoleg monsters chew up the trees, scaring off prey.

Moderator: stoneybutt
314on Jul 29, 2009, 10:06am
by .:|mooneh|:.
in Are you looking for th...
[ ]
› ROGUE TERRITORY
(3 sub-boards)

The great stretch of rogue territory. It lays outside the Clans' land, and most Clan cats try not to stray too close. The cats that live here are often hostile and dangerous, loyal to nobody. Within, some groups of rogues have united for survival, and occupy a rogue camp. Therein also lies a plentiful forest and a jagged line of cliffs.

Moderator: stoneybutt
00
[ ]
› LONER TERRITORY
(4 sub-boards)

A large patch of no-mans-land that doesn't really belong to anyone. Located out in the hills outside of both the rogues' territory and the Clans' cats of all sorts wander. Here, they don't have to be afraid of hostile rogues or territorial Clans, so you're always able to find a host of unusual wanderers here.

Moderator: stoneybutt
533on Nov 14, 2009, 3:34pm
by Queen of the foodies
in A Female Complex|Illon|
o u t o f c h a r a c t e r
[ ]
› HELLOS & GOODBYES


Here is the introduction/leaving forum. If you want to meet members after joining or say hi to some potential new friends, here's the place. You can also tell us if you're going to be away or if you're going to quit FCOTF. This is essential in being excused from activity checks - and just so we don't think that a shaman bear has taken you hostage.

Moderator: WE ARE STARCLAN.
147666Today at 6:30am
by Nighthunter
in Shadseth is backeth!! ...
[ ]
› MEMBER CHAT
(8 sub-boards)

This area is reserved for Warriors only, with the appropiate subboards for things like games, chat, art and graphics, book discussion, polls, stories, and contests. Please register if you wish to view the things inside this board.

Moderator: WE ARE STARCLAN.
3474,681
[ ]
› ADVERTISING & AFFILATION
(2 sub-boards)

Come here to advertise your site on fcotf. Advertising and affilation are open to both guests and members. All we ask is that you read the advertising and affiliation rules before doing anything.

Moderator: WE ARE STARCLAN.
508564Yesterday at 1:03am
by s k y l i n e d !
in Survival! a warriors rp
[ ]
› ADMIN/MOD CHAT
(1 sub-board)

This board is reserved for the Admin and the Mod Squad to post in, to discuss matters concerning the running of the site and FCOTF's members. If you do find a way into this board and you are not staff, please do not post.

Moderators: WE ARE STARCLAN., 500 250 600 minutes. , x..xThese_Flawsx..x, `S!!MP, POISON.TWiGLEG
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All the old posts will be placed here to save room. If you're looking for a particular old post, you should find it here.

Moderator: WE ARE STARCLAN.
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