FOUR CLANS OF THE FOREST
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Jul 3, 2009, 5:02pm



WELCOME
Welcome to Four Clans of the Forest, a semi-literate roleplay based on Erin Hunter's Warriors series. Ever since 2005, we have been one of the most active of our genre around.
The battle for Sunningrocks has been one that has put many to death, like Oakheart and Redtail, to name a few. But those generations have long passed, and for ThunderClan, it's fight tooth and claw with RiverClan for that piece of territory, or die of illness and starvation. But what happens when alliances are formed, and turn deadly? The answer: Only one can come out on top.

NEWS
Things have been a little tense around here, not only amongst the clans, but among the members as well. Please don't worry about these issues, the admins are trying to sort everything out. FIGHTING WILL NOT BE TOLERATED! Also, there's a Mass Activity Check going on, so please post! Sorry about the week long vacation, I love you all!
Tails / June 28th, 2009

Note; There is now a ZERO tolerance for fighting in the c-box. Members who fight will be banned for one day on the first warning, a week on the second, and permanently on the third. THAT IS ENOUGH!
Streakz/ June 26th

STATS
Newleaf is nearing it's end for the Clans.
The sun is shining almost everyday and when it isn't summer storms are in constant supply. The rain doesn't seem to be scarce this year, but the heat that fills the other days are enough to burn most moisture away.
Prey is running well now! The river is full with rain, and fur-clad prey is plentiful in all places but Rapidfalls' Circle.

Tension is prickling between all four Clans since the battle in RiverClan...

The Medicine Cat meeting is TBA.
The Gathering is in Progress.

STAFF
Admin Team
Tails [profile] [pm]
Stone [profile] [pm]
Streakz [profile] [pm]
Simp [profile] [pm]

Global Moderators
Minchi [profile] [pm]
Gray [profile] [pm]

CLANS
THUNDER


Elkstar - Riptalon
Honeyleaf - Reserved

RIVER


Ashstar - TBA
Riverpaw - Closed

WIND


Ficklestar - TBA
Goldenpaw - Closed

SHADOW


Poisonstar - Forgottentimes
Silverlight - Fogpaw

RAPIDFALLS


Copperfall - Open
Whispergrass - Open

CBOX
No advertising, no spamming
No fighting.


AFFILIATES
RPGCollection Warriors: Clans of the Forest Everchange Feralis || A literate, surprising warrior cat RPG. Anarchy Croi de Gealach//Heart of the Moon Hidden Clans II U N B R I D L E D - wild horse RPG. Photobucket Feral Felines: New Skies Warriors' Vengeance open(: -

CREDITS
All content is the intellectual property of the respective owners unless stated otherwise. The Warriors series is copyright to Harper Collins Publishers, and Four Clans of the Forest Claims no rights to it. The current skin is 'im not a princess' created by Shine, adapted from 's ___ skin at Red Carpet and Rebellion, with pictures used from Bossanostra at flickr.com.

Page copy protected against web site content infringement by Copyscape



FOUR CLANS OF THE FOREST :: Home
Forum NameTopicsPostsLast Post
HOME BASE
[image]
[ ]
› RULES

Everything in life has rules, and FCOTF is no exception. These rules are expected to be read before you register, but if not, they must be prior to making a character. Skimming is prohibited, as you risk not understanding the regulations and therefore facing the consequences.

Moderator: WE ARE STARCLAN.
44on Sept 4, 2008, 7:32pm
by Cedar.
in KIT RULES
[ ]
› ALLEGIANCES
(4 sub-boards)

You must post in this board to gain access to the other categories.
This is where you'll create your characters, by posting with an enclosed thread in the appropriate allegiances topic. After you post, you can RP immediately, but if your leader or an admin finds a problem with your character, they'll track you down and you have to change things or there will be consequences. Other character-related things are found here, too.

Moderators: WE ARE STARCLAN., !οAMSοMP;, stone, W E B B . <3, Fickle<3Streak, M!NCH! , + GRAY
5202,084Yesterday at 11:27pm
by Fickle<3Streak
in 2 Cat's 4 Adopting
[ ]
› DOCUMENTS

If you're finding yourself unfamilliar with aspects of this site, that's okay. That's what the documents board is for. Here, little bits of information such as name helpers, healing herbs/fighting moves lists, history of the Clans and FCOTF will be stored, and you can ask questions here as well.

Moderator: WE ARE STARCLAN.
22on Aug 31, 2008, 7:00pm
by leafstar
in Glossary
[ ]
› UPDATES

Frequently, there are things that the staff need to tend to. Often, these things do involve the members of Four Clans of the Forest, so you will be notified of these things (such as activity checks, staff changes, high position openings) through this board.

Moderator: WE ARE STARCLAN.
5114Yesterday at 9:09pm
by Metallic Moon
in Mass Activity Check --...
THUNDERCLAN: ELKSTAR
[image]
[ ]
› THUNDERCLAN CAMP
(8 sub-boards)

A ravine flowed many years ago in this space, but a strange drought left it perpetually dry, making it the perfect place for ThunderClanners to 'nest'. Fallen trees, bushes, and fern-enclosed clearings create the Clan's dens, in which a smoky smell lingers, a living memory of an ancient fire.

Moderator: !οAMSοMP;
72868Yesterday at 11:43am
by Nighthunter
in Sing of the stars in t...
[ ]
› PLENTIFUL FOREST

Although more commonly addressed as the forest, the nickname is rather apt - this is the place where apprentices are assessed, due to the level of prey. This is the part of ThunderClan's territory closest to camp, so if you're strapped for time and looking for a quick hunt, here's the place to be.

Moderator: !οAMSοMP;
548Yesterday at 2:13am
by Hameron
in [P]Chasing Feathers{YUCK}
[ ]
› THE GREAT SYCAMORE

The biggest tree in the forest, this leafy beast is scored with claw marks as apprentices best their climbing records. Many nests are nestled within the clusters of leaves, and if you are lucky, you may catch a bird while she feeds her chicks.

Moderator: !οAMSοMP;
657on Jul 1, 2009, 5:03pm
by S T R I P E S
in we're headstrong [ivyw...
[ ]
› SANDY HOLLOW

Just a short trek from camp, this is the ideal place to train apprentices. This bowl-shaped clearing is lined with sand, as the name implies, which won't sting as battle moves are practiced. Trees are sparse in this area, but still provide patches of shade.

Moderator: !οAMSοMP;
14130on Jun 28, 2009, 12:43pm
by birdcaged Hare->
in Training? w/ Frostedpa...
[ ]
› TALLPINES

Even young kits know to stray from this part of the territory: Much like RiverClan, ThunderClan are threatened by Twolegs in greenleaf, but not for recreation. These Twolegs come in monsters to chop down a fair few of the conifers in Tallpines, which are later shipped to Treecutplace.

Moderator: !οAMSοMP;
1078on Jul 1, 2009, 8:20pm
by Nighthunter
in don't dance [nightpaw]
[ ]
› SNAKEROCKS

These rocks, burrows and crannies come only second to the Thunderpath on the scale of danger. Many surfaces here are hiding slithering adders, and the surrounding area provides shelter for other predators, such as foxes and badgers. It would be a good idea to give this area a wide berth, for if you are injured, by the time a medicine cat arrives, you may be dead.

Moderator: !οAMSοMP;
11129on Jun 24, 2009, 6:48am
by --->T h a n<---
in Kill me, I don't care (p)
[ ]
› BORDERS

ThunderClan has two borders - one at Sunningrocks with RiverClan, later tapering off to the river, and one the length of the Thunderpath with ShadowClan. The scent markings here should be renewed daily, but any cat should always be wary when doing so, especially close to the monsters of the Thunderpath.

Moderator: !οAMSοMP;
1497Yesterday at 2:58pm
by ~Moonflower~
in [RABBITPAW][TREETAIL] ...
RIVERCLAN: FURYSTAR
[image]
[ ]
› RIVERCLAN CAMP
(8 sub-boards)

Although the RiverClan camp is strategically placed - on a little island enclosed by the water - it may not have been the smartest place to build a home. In early newleaf, when the ice starts to melt, it often threatens the dens made of trees and shrubbery, forcing the water-dwelling clan to flee to higher, more wooded ground.

11100Today at 4:30pm
by ;;oo..L.I.E.S..oo;;
in RIVERCLAN DEPUTY AUDIT...
[ ]
› THE RIVER

Obviously the closest piece of territory to the camp, the winding river that passes through most of this Clan's territory is the object of much of the early leaf-bare gloating at Gatherings. While forest prey is sent into hiding by the first frost, the river does not freeze over for a good few moons, and therefore keeps RiverClan fed through most of the winter.

742Today at 5:59am
by Xeno Strypes
in Guard Duty
[ ]
› LITTLE REED ISLAND

Named for the snakelike water plants that you can see swaying beneath the ripples, Little Reed Island is a smaller patch of land enclosed by the water, a few tail-lengths from the clay-colored banks. It has a few water voles here and there, but hunting is not the purpose - this is an area for training apprentices, with spongy sand underpaw to prevent injuries.

214Yesterday at 8:35am
by -->&boo
in [P] waiting for t i m e
[ ]
› THE POND

The river winds down many, many tail-lengths from camp, near the WindClan border. There is a tiny dam there, which, for seasons, has controlled the water flow, and in that process, created a pond, with waters shallow enough for even the most skittish or afraid apprentice to learn and practice the basics of swimming, a RiverClan talent.

423Yesterday at 2:30pm
by Paleamber
in Rainbow In The Dark ;;...
[ ]
› LEAFBARE FOREST

As implied by the name, the parts of RiverClan territory which are forest - a minority, one quarter - are not used very much in the three warmer seasons, newleaf, greenleaf, and leaf-fall. But when the river gets hard enough to walk on, this area gets some bustle, seeing as the only way to stay alive through leafbare is to hunt ground-dwelling prey.

1189on Jun 15, 2009, 7:01pm
by ~Moonflower~
in dance around to newfou...
[ ]
› SUNNINGROCKS

Many say it's vain for ThunderClan and RiverClan to constantly cause skirmishes amongst themselves for this piece of territory - flat rocks on which to warm your pelt. Of course, these grumblings often stem from the elders, who forget what a prey source this is - on warm afternoons, one might be able to catch a mouse scuttling outside the crannies.

311Yesterday at 8:36pm
by Ferret
in Oh, how the sun shines.
[ ]
› STEPPING-STONES

These rocks, embedded into the relatively shallow waters of the river at it's roots mark the gateway into ThunderClan. All cats know not to hop onto the land past these stones - it would be tresspassing - but it is an excellent place for apprentices to practice their leaping skills, nonetheless, for fighting and for hunting purposes.

213on Jun 19, 2009, 1:41pm
by Ferret
in don't mess with imperf...
[ ]
›BORDERS

Like the other Clans, RiverClan has two borders, one at the Thunderpath, and one with the neighbouring Clan. In this case, RiverClan's neighbour to the right is ThunderClan. Their border snakes around Sunningrocks and runs along the line of the river, while with WindClan, the Thunderpath marks the edge of their territory at that end.

00
WINDCLAN: FICKLESTAR
[image]
[ ]
›WINDCLAN CAMP
(8 sub-boards)

Their relationship of being close to the stars being the thing they flaunt the most, naturally, WindClan sleep under the stars. The wind and snow never bother them, and like the shelter of the trees, this Clan feels confined inside dens. The only structures on this flat part of the moor are bramble bushes: The nursery and elders' den.

Moderator: Fickle<3Streak
57554Today at 4:27pm
by W E B B . <3
in Olivekit and Flashingk...
[ ]
› HORSEBACK HILLS

The moorland takes up almost all of WindClan's territory, and these hills accompany the majority of it. This provides the perfect backdrop and ground type for the wiry WindClanners, who bolt down these hills on a regular basis, chasing after rabbits and hares. Sometimes, an unusual sight may appear - for a few heartbeats, WindClanners will be able to glance at Twolegs atop horses galavanting across these hills as well.

Moderator: Fickle<3Streak
16162on Jun 28, 2009, 8:11pm
by Green
in I Want You ;;Thanatos ...
[ ]
› LOOKOUT PLATEAU

The highest point of the Clans is this: the Lookout Plateau. On the crest of the biggest hill in WindClan is a rock, which juts out for a few tail-lengths precariously, but from this height one can see most of the territory of not just WindClan but ShadowClan and RiverClan as well, ThunderClan being too obscured by trees. This is a prime place to hunt birds and also a starting point for border patrols.

Moderator: Fickle<3Streak
10127Today at 3:15pm
by ~Moonflower~
in By the BERRYs, our PAW...
[ ]
› SMALL FOREST

WindClan's portion of the forest is very tiny, only a few camplengths along the edge of the Thunderpath. This area is often neglected, seeing as rabbits run year-round and apprentices receive very minimal training in catching forest prey as WindClanners. Being so close to the Thunderpath, prey is scarce, anyways.

Moderator: Fickle<3Streak
553on Jun 8, 2009, 12:00pm
by --->T h a n<---
in Making friends with th...
[ ]
› THE CLEARING

A small clearing near the ShadowClan border is closed off by brambles, although the tiny-limbed WindClanners can deftly leap over or wriggle under this enclosure. Within it is a soft patch of dirt which blends well with their light pelts, making it the perfect place to train apprentices in nimble WindClan techniques and battle moves.

Moderator: Fickle<3Streak
894Today at 12:04am
by Fickle<3Streak
in /pri; simp/ **follow t...
[ ]
› THE PINES

In the corner between the Thunderpath and the ShadowClan border, not far from where ThunderClan's territory started to burn many seasons ago, there are hollowed out shells of pines that were burnt as the blaze rushed across the black asphalt of the Thunderpath. In the modern day, however, little green shoots have turned this once pitiful place into a full fledged soft field of flowers that crosses the border into ShadowClan.

Moderator: Fickle<3Streak
731on Jun 27, 2009, 1:30am
by ڲCЯEAM (Shimm*)
in []New Divide[] [open]
[ ]
› BORDERS

WindClan's hilly territory ends first at the Thunderpath, and then with the Clan opposite them to the right, ShadowClan. The first border, with RiverClan across the stinking black strip, is a clean, Twoleg-made line, but when it comes to ShadowClan, the territory is split less-than-evenly, weaving it's way deftly around Carrionplace and up towards the Twoleg barn.

Moderator: --->T h a n<---
834Today at 3:51pm
by Green
in Same Direction ;;Ferre...
SHADOWCLAN: POISONSTAR
[image]
[ ]
› SHADOWCLAN CAMP
(8 sub-boards)

Not that they are bothered much by the bog, having lived in such a territory for season upon season, but ShadowClanners thank Silverpelt nonetheless for not having to sleep in that muddy wetness as well. Their camp, protected by some shrubbery and tall grass, has dens made entirely of bramble thickets - perhaps that's why this Clan is so prickly?

Moderator: M!NCH!
30460Yesterday at 10:28pm
by Ferret
in just lazy me... (webb ...
[ ]
› THE DEAD TREE

Although trees are sparse in ShadowClan territory nowadays, many moons ago, a forest stood. This hollowed-out log is one of the only remainders of such a thing, and today this landmark is used as a place to train apprentices - they walk on the creaky branches to increase their agility, and slink under them to practice their night hunting.

Moderator: M!NCH!
6121on May 30, 2009, 7:53pm
by ڲCЯEAM (Shimm*)
in . p l o t . .open.
[ ]
› SANDY CREEK

Every cat needs a drink of water from somewhere. Although the water is murky here, as the name implies, each medicine cat which ShadowClan is graced with in turn inspects the waters for any sign of disease - for the past generations, it has been deemed clear. Apprentices practice fighting on the banks of this spindly creek.

Moderator: M!NCH!
11158Yesterday at 9:43pm
by Ferret
in Ouch![Shroom]
[ ]
› PRICKLY FOREST

Much like WindClan, ShadowClan's part of the forest stretches only partway along the Thunderpath. Their forest, however, is made entirely of pine trees, giving it it's sinister name. ShadowClanners who roam this part of their Clan's territory can catch a squirrel or mouse here, which is a welcome break for the toads found on most of the lands in these whereabouts.

Moderator: M!NCH!
1486Yesterday at 3:09pm
by Nighthunter
in When two storms collid...
[ ]
› THE BOGGS

ShadowClanners seem almost immune to the foul smell of these muddy pools. But why wouldn't they be? Elders often tell tales of ShadowClan apprentices, whose first lesson is how to trounce through one of these with their nose in the air. These stinking cesspools are close to Carrionplace, which is why one must be careful when hunting, for fear of infecting the Clan.

Moderator: M!NCH!
649on Jul 1, 2009, 2:14pm
by Xeno Strypes
in What happens when two ...
[ ]
› FLOWER FIELDS

It seems almost ironic for ShadowClan to have a spot of color in their territory, but they do. Near the border with WindClan's pines, the regrowth from the fire many moons ago spread across the border and has now created a soft field of flowers. In newleaf, you can catch some forest-dwelling prey hiding beneath the sprouts.

Moderator: M!NCH!
12144Today at 10:21am
by W E B B . <3
in Gems in the Field-[F]o...
[ ]
› BORDERS

It seems strange that the Clan the most fierce over territory patrols their borders the least. One at the Thunderpath with ThunderClan, and one splitting the Flower Fields with WindClan, ShadowClan takes pride in the fact that they strike fear into the other Clans' hearts, and that fear, they believe, keeps their neighbours from tresspassing.

Moderator: [F]orgotten...
7121on Jun 8, 2009, 1:15pm
by Orangethunder
in Bloodlust [open]
RAPIDFALLS' CIRCLE: COPPERFALL
[image]
[ ]
› RAPIDFALLS' CIRCLE CAMP
(9 sub-boards)

Taking a page out of the book of both the Tribe and SkyClan, the Rapidfalls' Circle make their home at the base of a gorge, encased by a waterfall. These cats have become deft at clambering up the sheer rock walls to their dens, which are carved into the stone, but for those too old or impaired to do just that, there are also caves and trees on the ground level for shelter.

Moderator: W E B B . <3
30242on Jun 25, 2009, 12:33am
by f.a.d.e 2 b.l.a.c.k
in the raid -- a suicide ...
[ ]
› RAPID RIVER

The river feeds from Rapidfalls and is much wider than the river in the forest. This river widens slowly from the end of the camp until the middle of their territory, where it then steadily shrinks back to the width it is when it runs through the forest.

Moderator: W E B B . <3
758on Jun 23, 2009, 11:26am
by + GRAY
in ( b r u i s e s & BITE...
[ ]
› GORGE CLIFFSIDE

At the edge of the western portion of their territory, for the most part there is a steady, somewhat steep incline, but some places drop off suddenly or end at a near vertical wall of jagged rock. This is one of those places - it happens to be atop the gorge that their camp sits in.

Moderator: W E B B . <3
661on Jun 29, 2009, 6:00pm
by W E B B . <3
in I Can Do It Without Yo...
[ ]
› THUNDER FOREST

Ferns and other undergrowth grow plentiful in this Twoleg free forest. Who knows how long the forest really goes? The Circle only explored and claimed a small enough portion to sustain them upon. All sorts of woodland creatures lurk inside the Forest. This is nicknamed the Thunder Forest because of the Circle's ThunderClan heritage.

Moderator: W E B B . <3
1149on Jun 30, 2009, 3:21pm
by Paleamber
in Can't Read my Poker Fa...
[ ]
› BIG THUNDERPATH

This Thunderpath is at least twice as wide as any Thunderpath back in the forest. Stones are strictly forbidden to come to the Big Thunderpath without the accompaniment of a Rock. Monsters zoom by in groups too large to count, if you wait watching long enough you would be able to watch an angry Monster zoom past with many flashing eyes and a loud piercing scream.

Moderator: W E B B . <3
111on Jan 11, 2009, 2:26pm
by dawny
in Sitting alone.. (OPEN)
[ ]
› THE SHACK

On the southern edge of the Circle’s territory, a wooden Twoleg fence outlines a Twoleg’s territory. Just within the fence, where all differently colored cows roam, there is a derelict shed tilting at the slightest angle that is filled with plump mice and if you’re quiet enough birds like to nest in here as well.

Moderator: W E B B . <3
560on Jun 20, 2009, 11:08pm
by Green
in Make It Mine ;;Webb w/...
SACRED LANDS
[image]
[ ]
› FOURTREES

The place where all four Clan territories meet is marked by the four massive oak trees that grow there. A small dip in the forest surrounded by grassy slopes, the Clan cats meet here once a month under the full moon for Gatherings. A strict truce prohibits fighting during this time.

Moderator: WE ARE STARCLAN.
2151on Jun 27, 2009, 11:27pm
by Sunstreak
in bone white on the seve...
[ ]
› MOTHERMOUTH
(1 sub-board)

To the north of all the Clan territories, Mothermouth lies beyond the farmland and hills, to an old abandoned Twoleg mine. Within lies Highstones and the Moonstone, where leaders and medicine cats travel to speak to StarClan.

Moderator: WE ARE STARCLAN.
221
OUT OF CLAN TERRITORIES
[image]
[ ]
› TWOLEGPLACE
(5 sub-boards)

This huge array of Twoleg nests can be found west of RiverClan and ThunderClan. The Twolegs here live in sprawling communities of their strange, erect dens, as well as a thriving population of monsters. Clan cats never stray here, and most other cats will do well to stay away as well.

Moderator: stone
653on Apr 29, 2009, 9:04pm
by Metallic Moon
in Chained by Lonesomenes
[ ]
› THUNDERPATH

A great swathe of dark, awful smelling ash that scythes through the forest and the territories. It's a treacherous place for cats to cross, because it is frequented by Twoleg monsters which will not hesitate to run over a warrior. Many cats have been injured by trying to cross, and it remains one of the most dangerous places on in the territories.

Moderator: stone
00
[ ]
› CARRIONPLACE

This stretch of waste land lays adjacent to ShadowClan territory. There is no real prey to hunt except for rats, and it is filled with stinking Twoleg waste. Diseases have been known to spread from the rotting things there, so young cats would do best to keep away. It is only to be used as a food source as a last resort by Clan cats.

Moderator: stone
24Yesterday at 6:28pm
by Mousefoot's revenge (OLIVE)
in Two deaths (do post)
[ ]
› TREECUT PLACE

To the south-west of ThunderClan's territory near Tallpines, it is a hive of Twoleg activity during green-leaf. During that time, a cacophony of noises erupts from this area as the Twoleg monsters chew up the trees, scaring off prey.

Moderator: stone
13on Jul 1, 2009, 5:42pm
by -->&boo
in [p] waiting for e t e ...
[ ]
› ROGUE TERRITORY
(3 sub-boards)

The great stretch of rogue territory. It lays outside the Clans' land, and most Clan cats try not to stray too close. The cats that live here are often hostile and dangerous, loyal to nobody. Within, some groups of rogues have united for survival, and occupy a rogue camp. Therein also lies a plentiful forest and a jagged line of cliffs.

Moderator: stone
00
[ ]
› LONER TERRITORY
(4 sub-boards)

A large patch of no-mans-land that doesn't really belong to anyone. Located out in the hills outside of both the rogues' territory and the Clans' cats of all sorts wander. Here, they don't have to be afraid of hostile rogues or territorial Clans, so you're always able to find a host of unusual wanderers here.

Moderator: stone
36on Jun 24, 2009, 9:56am
by Green
in Birdhouse In Your Soul...
OUT OF CHARACTER
[image]
[ ]
› HELLOS & GOODBYES


Here is the introduction/leaving forum. If you want to meet members after joining or say hi to some potential new friends, here's the place. You can also tell us if you're going to be away or if you're going to quit FCOTF. This is essential in being excused from activity checks - and just so we don't think that a shaman bear has taken you hostage.

Moderator: WE ARE STARCLAN.
2598Today at 4:38pm
by ;;oo..L.I.E.S..oo;;
in 4th/ Reminder
[ ]
› MEMBER CHAT
(8 sub-boards)

This area is reserved for Warriors only, with the appropiate subboards for things like games, chat, art and graphics, book discussion, polls, stories, and contests. Please register if you wish to view the things inside this board.

Moderator: WE ARE STARCLAN.
2533,464
[ ]
› ADVERTISING & AFFILATION
(2 sub-boards)

Come here to advertise your site on fcotf. Advertising and affilation are open to both guests and members. All we ask is that you read the advertising and affiliation rules before doing anything.

Moderator: WE ARE STARCLAN.
347392on Jul 1, 2009, 9:45pm
by Ace
in ~The Ages Of War~
[ ]
› ADMIN/MOD CHAT
(1 sub-board)

This board is reserved for the Admin and the Mod Squad to post in, to discuss matters concerning the running of the site and FCOTF's members. If you do find a way into this board and you are not staff, please do not post.

Moderators: WE ARE STARCLAN., W E B B . <3, Fickle<3Streak, !οAMSοMP;, M!NCH! , + GRAY
1482,120
[ ]
› ARCHIVES
(3 sub-boards)

All the old posts will be placed here to save room. If you're looking for a particular old post, you should find it here.

Moderator: WE ARE STARCLAN.
5,35276,437


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